Museum of the Bible

Museum of the Bible ( invites all people to engage with the Bible. Dedicated to the history, narrative and impact of the Bible, the museum, located at 400 4th St. SW,  opened in November 2017 three blocks from the U.S. Capitol in Washington.

[Press Release] Museum of the Bible and Scarlet City Bring Gamification and Educational Storytelling to the Museum Experience

Apr. 27, 2017

WASHINGTONApril 26, 2017—Among the most highly anticipated offerings of the forthcoming Museum of the Bible, opening this November in Washington, D.C., is the use of Digital Guides designed to optimize the touring experience for guests of all ages and backgrounds. The tablet-based technology allows users to set their tour times, interests, and rendezvous points as the system intelligently navigates visitors through the museum. For families and groups with children, the Digital Guide provides another opportunity: to engage and educate younger guests by “gamifying” the touring experience.

After an adult has personalized his or her itinerary for the day, the child’s tour is dynamically created based on the preferences set by the parent or chaperone and tailored to the age of each guest.

Catering to ages nine to 12, Museum of the Bible and New Zealand-based gaming studio Scarlet City have modified the studio’s proprietary “The Aetherlight” biblical allegory to create a completely unique gaming environment for Museum of the Bible.

“Partnering with Museum of the Bible has been an incredible experience. We believe understanding the Bible is essential, and our passion with The Aetherlight is to get kids immersed in it through a language children gravitate to—games,” shares Founding Worldbuilder at The Aetherlight Tim Cleary. “To have the opportunity to work with a museum that inspires people of all ages to get excited about the history, narrative and impact of the Bible is directly in line with our work. We are excited to see all of this become a reality when the museum opens this November in the U.S.”

“We’ve partnered with Scarlet City, for the innovative and amazing work they do in the area of gamification and educational storytelling for the digital generation,” says Jeff Schneider, vice president of interactive systems at Museum of the Bible. “Together, we’ve taken The Aetherlight, their biblically inspired narrative, and modified it to create a completely unique story for the museum. It’s at the forefront of museum technology, and we think it will deliver a truly unique experience for families and school-aged visitors.”

Museum of the Bible’s modified version of “The Aetherlight” narrative takes the story of the Bible and reimagines it as a steampunk, industrial allegory where a pervasive fog has overtaken the museum.

The story follows a time traveler who collects historical artifacts from different time periods. When he hears about Museum of the Bible, he opens a wormhole to visit the museum, but something goes wrong in the process: robots have also gotten through the wormhole, and they are spewing out a toxic fog that has caused the museum electronics to malfunction.

Players are paired with MBOT, a robot companion that assists in completing the various missions users encounter at each exhibit. Users can also collect other helper bots inspired by the museum galleries and can upgrade their capabilities along the way. Presented as an over-the-shoulder, 3-D environment, each player must gather clues found throughout the museum to complete missions and ultimately, to drive out the fog and finish the game.


About Museum of the Bible 

Museum of the Bible is an innovative, global, educational institution whose purpose is to invite all people to engage with the Bible. In 2017, Museum of the Bible, which aims to be the most technologically advanced museum in the world, will open its 430,000-square-foot nonprofit museum just three blocks from the Capitol in Washington, D.C. A digital fly-through of the Museum is viewable here. A 360-degree hardhat tour of the museum is available here.

Website |  Twitter | @museumofBible


About Scarlet City Studios

Scarlet City Studios was established in 2012 with the sole intention of bridging the cultural, historical and pedagogical gap between the contemporary world of pre-teens and the world of the Bible by advancing biblical engagement through interactive media, learning frameworks and creative transmedia products. Scarlet City’s unique framework is based on the principles of faith, hope and love…telling great stories, nurturing genuine innovation and fostering real encounters. For more information, visit